Photonwind is developing ███▄█████▀

a space exploration and combat game

Featuring a detailed ship designer, economy, combat, and a procedural galaxy with infinite possiblities and strange alien races... With billions of possible planets and moons to explore, strange life and forgotten secrets to be found. Will your people find new worlds suitable for colonisation, or will a hostile neighbour drag you into interstellar war?

Current Estimated Completion:

Galaxy Generation
Alien Generation
Ship Building

About the Game

You play as a captain of a ship you build (unlike most games where you can only select parts that go on certain slots in a specified hull shape) you can, of course, buy a pre-built ship design if you don’t want to design one. Your actions in the game create a legacy that affect your race as it develops over time. And your actions affect where they colonize and who they fight.

You are a member of a proceduraly generated alien race. How your race specializes in technology and relates to other alien races is based on their biology and sociology (fearful herbivores with fast engines, violent predators specializing in powerful weapons, for a simplified example.) The same is true about the aliens in the galaxy. The galaxy is procedurally generated based on real science, and contains billions of stars and planets.You manage your crew and their happiness as you fly through space. unhappy crews will react slower or might mutiny. Happy crew will repair faster, react faster and maybe give bonuses.

You will engage in space battles using realistic weaponry and a rigorous heat mechanic, getting struck by laser blasts will heat your ship, and shooting your own will flood your ship with heat - you have to manage this and avoid being immobilized and destroyed. Some weapons like cannons will produce minimal heat, but they have slow shells that can be avoided by enemies. Design your ship with these trade-offs and management of heat in mind. Watch out for losing life support on a deck, your crew will slowly suffocate (if they breathe)

You can live as a peaceful explorer finding new worlds to exploit, discover and recommend planets to colonise, and asteroids to mine. Attempt to foster relationships with alien races, turn to war and possibly doom your race, or take advantage of a weaker race and exploit their territory. Take out leaders in their command to cripple them, and rise in rank and get access to command of larger ships and restricted military technologies. You will receive missions depending on your choices. As you explore, fight, and die your race will advance in technology, developing new weapons and devices depending on your races specialties, how you play, and what technology you discover from other alien races… And alien relics which can have major boosts for your race.

The Galaxy is alive

With literally billions of planets and moons to explore, strange life and forgotten secrets to be found. Will your people find new worlds suitable for colonisation, or will a hostile neighbor drag you into interstellar war?

You are unique

When you start a game you could be any alien species in the galaxy, who knows what you will be born as… or customise your own species. Who you are defines your gameplay. Raise your Civilisation to greatness, but heroes will fall, and some will be forgotten.

Build your own starship

Fly a lumbering cargo hauler, a fighter, or an enormous battleship. Heavily armored and brimming with weapons, or small and nimble spaceship? The choice is yours.